Starting new operations in multi-window mode

Starting new operations in multi-window mode

About the game: You demand bread and circuses, please, a game has been developed for you, ☛ this is an exciting fast-paced race for survival.
The game Split Second: Velocity, developed by the creators of the magnificent Pure- one of the best races of last year, which won many prestigious awards in our country and abroad, where stunning realism and incredible speeds await you.
Everything around is crumbling, threatening to bury the pilots forever under the rubble of routine bricks and cement blocks.
Aggressive driving is the only chance to stay alive and become a real champion.
Blow up bridges, destroy buildings - on these streets all means are good!
Happy racing!

Features in the game:
☛ Elite racers. A city built for speed and destruction. Plunge into the race and crush your opponents.
☛ Change routes and discover shortcuts to make each lap unique.
☛ Online matches for up to eight participants or two-player play on one screen.

Information for the game:
original name
Year of issue: 2010
Genre: Arcade, Racing
Developer: Black Rock Studio
Publishing house: Black Rock Studio
Publishing house in Russia: New Disk
Publication type: RePack
Interface language: Russian English
Voice language: Russian English
Tablet: RELOADED
file size: 4.52 GB

System requirements:
☛ Operating system: Windows XP / Vista / 7
☛ Processor: Intel® Core™2 Duo processor or 2.4 GHz AMD Athlon™ 64 X2
☛ Video card: 512 MB, NVIDIA® 8800GT or ATI Radeon™ HD3870
☛ RAM: 1 GB (Windows XP) / 2 GB (Windows Vista / 7)
☛Hard disk space: 6.8 GB

Video review for the game:

Screenshots for the game:


Features of Repack:

☛ Based on: license from Disney Interactive Studios.
☛ Nothing was cut/re-encoded.
☛ Videos are taken from a licensed disc and have HD quality.
☛ Game version - 1.4042
Installation time ☛ up to 7 minutes.
☛ Group release - R.G. Origami.
☛ Removed gameplay demos that were not used by the game.

Download Game Split Second: Velocity (2010) RePack from R.G. Origami


Split Second: Velocity (2010) RePack


Information for the game :
original name
Year of issue: 2010
Publication type: RePack
Platform: RS
Genre: Arcade, Racing
Developer: Black Rock Studio
Publisher: Disney Interactive Studios
Version: 1.4042
Voice language: Russian (New disc) including introductory video with a helicopter
Interface language: Russian (New disc)
Multiplayer: LAN (Tunngle/Hamachi) / Splitscreen
Tablet: Sewn (TRiViUM)
file size: 4.31 GB

System requirements:
☛ OS: Windows XP SP3/Vista/7/8
☛ Processor: Intel Core 2 Duo or 2.4 GHz AMD Athlon 64 X2
☛ Sound device: DirectX 9.0 compatible sound card
☛ Video card: NVIDIA 8800GT or ATI Radeon HD3870
☛RAM: 1 GB (for Windows XP) / 2 GB (for Windows Vista/7/8)
☛ Hard disk space: 6 GB

Attention!!! Some antivirus programs may recognize the crack (fmod.dll) as a virus.
Install the game with the antivirus disabled and add the folder with the installed game to the antivirus exclusions.

Features of RePack:

☛ Based on the license from "New Disk"
☛ Nothing cut/nothing re-encoded
Installation time ☛ up to 7 minutes.
☛ Game version 1.4042
☛ RePack by Mizantrop1337.

Installation and launch:

Screen installer



Download Game Split Second: Velocity (2010) RePack



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Quote If you decide to download it for free for your computer, then first of all make sure that the system requirements and characteristics of your device are fully suitable for this file, after which you can confidently proceed to the free download of Split Second: Velocity. If there is no file (not a working link), please inform Us via the form

Split/Second

This game has an absolutely insane speed and a lot of streets. As a result, the race requires almost maximum concentration from participants. And another factor was the city itself. It begins to collapse right upon arrival. The race takes place within a very intense show. The champion will be the one who completes the special course and reaches the finish line first. The opponents have a task - to win at any cost. They don't just try to overtake or push each other out of the way, they have the ability to blow up houses and destroy bridges to hinder each other.

The race is distinguished by the fact that the terrain of the route constantly changes during the journey. To bring down an airplane or, for example, a bypass route, or destroy a building on travelers, you just need to click on a certain button, and at a specific time. To call the disaster mode, you need a scale; it fills up during tricks like drifting or ski jumping. The game is surprisingly spectacular, so it is not surprising that critics greeted it very warmly. It is difficult to fully decide on the genre of the game. On the one hand, this is, of course, a race. On the other hand, it’s a simulator of a slightly crazy reality show.

Year of issue: 2010
Developer: Black Rock Studio
Publisher: Disney Interactive
Platform: PSP, PPSSPP - Android, PC
Publication type: FULL and RIP
Image type: ISO and CSO
Genre: Racing
Language: Russian text + voice acting
Firmware: tested on 5.50 Prometheus-4
ISO Size: 1.42 GB
RAR size: 1.04 GB
CSO Size: 943 MB
CSO Rip Size: 266 MB (video cut)

Download free game Split/Second: Velocity ISO Full for PSP and PPSSPP
Yandex Disk:

Download free game Split/Second: Velocity CSO FullRip for PSP and PPSSPP
Cloud Mail.Ru:

Download free game Split/Second: Velocity CSO Rip for PSP and PPSSPP
Cloud Mail.Ru:


Split Second Velocity is one of the very popular android Game and thousands of people want to get it on their phone or tablets without any payments. Here you can download Split Second Velocity Game for free. Download the Game from the download link, provided in the page.

Screenshots:




Game Description - Split Second Velocity:

Split Second Velocity is a popular PlayStation PSP Video Game and now you can play this game on android using PPSSPP android emulator. Split/Second, released in Europe as Split/Second: Velocity, is an arcade racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Microsoft Windows, PlayStation 3, and Xbox 360. Revealed in March 2009, the game was released in May 2010 and was later released for OnLive in June 2011. In the game, players take part in a fictional reality television show, consisting of a variety of events, each focusing on destructible environments triggered remotely by driver actions known as “powerplays” .

Gameplay
In Split/Second, players take part in a fictional reality TV program where participants race for money and glory. Throughout a race, players can build up their “powerplay” meter by performing stunts such as jumps and precision driving such as drafting and drifting. As the player builds up their meter, special events can be triggered which create obstacles for other players, create shortcuts or alter the race course entirely. These triggers are also activated by the player’s AI opponents.
Target-rendered screenshot showing cars driving past an exploding airport.
Such events include explosions, airplane crashes and building collapses. The severity of the events available to trigger varies depending on how full the player’s meter is. The first level of events are available when one of the three bars on the HUD are full and the most extreme can only be triggered once all three are full. Event locations, and the vehicles they will affect, are highlighted with blue icons for the level one powerplays, and red icons for level two, and the player must time the action accurately in order to hinder his or her competitors as much as possible. One section of the powerplay meter resets once a level one event is triggered, so the player must also choose whether to activate the less destructive first-level events as soon as they are available, or save their powerplay points and build them up further in order to use the top-tier actions. There are also certain powerplays that reset for the next lap, such as bombs dropped from helicopters, small environmental changes and secret shortcuts, but some other powerplays can only be used once in a single race. Black Rock Studios also wanted to make the HUD as simple as possible by taking away all unnecessary elements such as the speedometer and the track map (rendered useless due to the dynamic nature of the track) leaving only the lap count, position that the player is in, and the powerplay meter, all positioned behind the car itself, to leave more room to display visuals.

Android N adds support for displaying multiple apps at once. On mobile devices, two applications can be launched side by side or on top of each other in split screen. On TVs, applications can use the "picture in picture" to play videos while users are working in another app.

If you're building an app using the N Preview SDK, you can specify how it will behave in multi-window mode. For example, you can set the minimum allowed application window sizes. You can also disable multi-window mode for an app so that it only appears in full screen mode.

Review

In Android N, multiple applications can be on the screen at the same time. For example, a user can split the screen to view a web page on the left and write an email on the right. User capabilities vary by device.

  • Split screen mode is available on Android N mobile devices. In this mode, two applications are displayed next to or on top of each other. The user can drag the split line to enlarge the window of one application and reduce the window of another.
  • On Nexus devices running Android N, App Player will be available, which will allow the app to display content while the user is browsing or interacting with other apps.
  • Manufacturers of larger devices can enable freeform mode, where the user can resize each window in any way. In this case, in addition to the split-screen mode, this mode will also be available on the device.

Rice. 1. Two apps appear side by side in split-screen mode.

The user can switch to multi-window mode in the following ways.

  • If the user opens and long presses the name of an activity, it can be dragged to a selected part of the screen and switched to multi-window mode.
  • If the user long presses the Browse button, the device will switch the current activity to multi-window mode and open the overview screen, where the user can select another activity to share.

In this mode, at any given time, only the last operation that the user interacted with is active. This operation is considered the top one.

All other operations are suspended, even if they are displayed. In multi-window mode, the application can be paused and still be visible to the user. An application may need to continue its operations even if it is suspended. For example, a visible paused app playing a video will still show the video. That's why we Not We recommend pausing playback in the handlers of such applications.

Instead, you should pause the video in and resume playing in .

If the user puts the application into multi-window mode, the system notifies the operation of the configuration change, as stated in the document. Essentially, this change has the same effect on the lifecycle of an operation as the system notifying an application that the device has switched from vertical to horizontal orientation, only the screen dimensions change, not the orientation. As described in the document, an activity can handle the configuration change on its own, or it can allow the system to delete the activity window and recreate it with new dimensions.

If the user enlarges one side of the window, the system resizes the operation window according to the user's action and applies as needed. If the application fails to render new areas, the system temporarily fills them with the color specified attribute or the default windowBackgroundFallback style attribute.

Setting up an application for multi-window mode

All other operations are suspended, even if they are displayed. If your app is for Android N, you can specify how (and whether) your app's operations support multi-window mode. The size and layout control attributes are set in the manifest. Not The root operation's attribute settings apply to all operations in its task stack.

If a multi-orientation app was built with an SDK version earlier than Android N, and the user runs the app in multi-window mode, the system will force the app to resize. The system displays a dialog box warning you that the application may behave in an unexpected way. System

resizes the window for applications with a fixed orientation. If the user tries to open such an application in multi-window mode, it will take up the entire screen. android:resizeableActivity

or

When this attribute is set to true, the operation can be run in split-screen and freeform modes. If the attribute is set to false, the operation does not support multi-window mode. If the value is false and the user tries to run the operation in multi-window mode, it takes up the entire screen.

If the application is targeting Android N, but a value for this attribute was not specified, then the default value is true.

android:supportsPictureInPicture

Set this attribute on a node manifest to indicate whether the operation supports picture-in-picture mode. This attribute is not taken into account if android:resizeableActivity is set to false.

Android:supportsPictureInPicture=["true" | "false"]

Layout Attributes

In Android N manifest element supports several attributes that determine the behavior of the operation in multi-window mode.

Android:defaultWidth The default width of the action window in freeform mode.

android:defaultHeight The default height of the action window in freeform mode.

android:gravity Starting position of the operation window in freeform mode. For valid values, see the class description.

android:minimalSize Minimum values ​​for the height and width of the operation window in split-screen and freeform modes. If the user moves the dividing line in split screen mode to make the operation window smaller than the specified minimum, the system crops it to the size requested by the user.

The following code example shows how to set the default size and position of the action window, as well as its minimum size in freeform mode:

Running an application in multi-window mode

  • Android N introduces new features to support apps in multi-window mode.
  • Unavailable features in multi-window mode

Some features are disabled or ignored in multi-window mode because they do not make sense for an operation that appears on the device screen at the same time as other operations or applications. Below are examples of such possibilities.

Activity.inMultiWindow() Call this method to find out whether the activity is in multi-window mode.

All other operations are suspended, even if they are displayed. Activity.inPictureInPicture() Call this method to find out whether the activity is in picture-in-picture mode.

Picture-in-picture mode is a special case of multi-window mode. If myActivity.inPictureInPicture() returns true, myActivity.inMultiWindow() also returns true.

Starting new operations in multi-window mode

Activity.onMultiWindowChanged() The system calls this method when an activity enters or exits multi-window mode. The system passes true to the method if the operation enters multi-window mode, and false if it exits multi-window mode.

  • Activity.onPictureInPictureChanged() The system calls this method when the activity changes to picture-in-picture mode. The system passes true to the method if the operation enters picture-in-picture mode, and false if it exits picture-in-picture mode.
  • When starting a new operation, you can tell the system that the new operation window should be shown next to the current one, if possible. To do this, use the Intent.FLAG_ACTIVITY_LAUNCH_TO_ADJACENT flag. This flag requests the following behavior.

If the device is in split-screen mode, the system tries to create a new activity window next to the window of the activity that started it, to fit two activities on the screen. There is no guarantee that the system will be able to do this, but if it can, the transactions are displayed next to each other.

All other operations are suspended, even if they are displayed. If the device is not in split screen mode, this flag is ignored.

If the device is in freeform mode when you launch a new activity, you can set the size and position of the new activity's window by calling the ActivityOptions.setLaunchBounds() method. This method is ignored if the device is not in multi-window mode.

android.view.DropPermissions A token object to indicate permissions to the application into which data is being dropped.

View.startDragAndDrop() New alias for . To enable dragging between operations, pass the new flag View.DRAG_FLAG_GLOBAL . If you need to grant the receiving operation permissions to read or write the URI, pass the new flag View.DRAG_FLAG_GLOBAL_URI_READ or View.DRAG_FLAG_GLOBAL_URI_WRITE, respectively.

View.cancelDragAndDrop() Cancels the current drag operation. This method can only be called by the application in which the drag-and-drop operation was initiated.

View.updateDragShadow() Replaces the shadow of the current drag operation. This method can only be called by the application in which the drag-and-drop operation was initiated.

Activity.requestDropPermissions() Requests permissions for the content URI passed in the object to .

Testing an application in multi-window mode

Regardless of whether you update your app to Android N, you need to confirm its multi-window behavior in case a user tries to run it in that mode on an Android N device.

Test device setup

If you install Android N on your device, split screen mode will be supported automatically.

If the application was created without using the N Preview SDK

If you did not use the N Preview SDK to create the application and the user tries to run it in multi-window mode, the system will force the application window to resize if its orientation is not fixed.

  • If the app is not set to a fixed orientation, you should launch it on your Android N device and try to put it in split-screen mode. Make sure your app works fine after forcing a resize.
  • Run the application directly in multi-window mode and make sure it works fine. You can launch an app in multi-window mode by clicking the Browse button, then long-pressing the app's title bar and dragging it to one of the highlighted areas on the screen.
  • Resize the app window in split screen mode by dragging the split line.
  • Make sure that resizing does not cause a crash and that the necessary interface elements remain visible.
  • If you specified a minimum application window size, try setting a size smaller than the minimum. Make sure you cannot set the size below the specified minimum.

During all tests, monitor the application's performance - it should be acceptable. For example, make sure that after resizing the application window, there is not a large delay in updating the interface.

Testing Checklist

  • To test the application's performance in multi-window mode, follow these steps: Try them in split screen mode and multi-window mode unless otherwise specified.
  • Enter and exit multi-window mode.
  • Switch from your application to another application and make sure that the application works fine if it is visible but not active. For example, if an app is showing a video, it should continue playing while the user is using another app.
  • In split screen mode, try moving the split line by making the application window larger and smaller. Try these operations when the two application windows are next to each other and on top of each other. Make sure the app doesn't crash, the required elements are visible, and resizing doesn't take too long.
  • Quickly resize the application window several times in a row. Make sure the application doesn't freeze or cause memory leaks. For information about checking application memory usage, see the document.

Run the application in different window configurations to ensure it behaves as expected. The text should be easy to read, and the interface elements should not be too small.

If you have disabled multi-window support by setting the android:resizableActivity="false" attribute, launch the app on an Android N device and try to set it to freeform and split-screen modes. Make sure the app remains in full screen mode.