The most useful commands in minecraft. Minecraft Commands

The most useful commands in minecraft.  Minecraft Commands
The most useful commands in minecraft. Minecraft Commands
  • Main constituent element
    • text : A string representing the text that will be directly displayed. Please note that selectors will not be translated into player names; use instead selector. "\n" is used to break to a new line.
    • translate : The translation ID of the text that will be translated into the player's language. The identifiers are located in the language files of the game or resource pack. If the identifier is not in the translation file, the text recorded in this identifier will be displayed. Ignored if already present text.
    • with : List of text components used translate.
      • The number of the element in the list corresponds to the number of the %s argument in the translation string. That is, the first element of the list corresponds to %1$s in the translation string. For example: /tellraw @a ("translate":"<%2$s>%1$s","with":[("translate":"I want to see %s!","with":[("text":"honey","color":"gold")])," Bear"]) will display in chat " <Медведь>I want to see honey "
    • score : The player's score in the task. Will display an empty line if the player is not yet being tracked in this task. Ignored if already present text or translate.
      • name : The name of the player whose score will be displayed. Selectors can be used. If "*" is specified, then the player for whom the text is displayed will have his own account. For example, /tellraw @a ("score":("name":"*","objective":"obj")) will show each player their own score in the "obj" task.
      • objective : Name of the task whose score will be displayed.
      • value : Optional. When used, will display the specified value regardless of what it actually is.
    • selector : A string containing a selector (@p , @a , @r , @e or @s ) and optionally the conditions for it. Unlike text, selector will be translated into the creature's name. If the selector found more than one entity, it will be displayed as Name1 and Name2 or Name1, Name2, Name3 and Name4. Clicking LMB on a player's name, displayed by the /tellraw command, will enter /msg into the chat Player name. Pressing ⇧ Shift + LMB on a player's name will enter it into the chat line. Pressing ⇧ Shift + LMB on an entity name will enter its UUID into the chat line. Ignored if already present text, translate or score.
    • keybind : A string representing the key required to perform a specific action. For example, key.inventory will display "E" until the player changes the inventory key.
    • extra : List of extra elements.
      • A list of elements in the same format as the initial JSON object. Note that all properties of this object are inherited by child elements. That is, child elements will retain the same formatting and events until they are overwritten.
    • color : The color of the displayed text. Possible values: "black", "dark_blue", "dark_green", "dark_aqua", "dark_red", "dark_purple", "gold", "gray", "dark_gray", "blue", "green", "aqua" , "red", "light_purple", "yellow", "white" and "reset" (resets the color of the ancestor elements). Technically, "bold", "underline", "italic", "strikethrough", and "obfuscated" are also possible, but it is better to use the tags below.
    • bold : Makes the text bold. Default value: "false".
    • italic : Makes the text italic. Default value: "false".
    • underlined : Makes the text underlined. Default value: "false".
    • strikethrough : Makes the text strikethrough. Default value: "false".
    • obfuscated : Causes the characters in the text to constantly change. Default value: "false".
    • insertion : When a player clicks on text with ⇧ Shift + LMB, the string of that element will be inserted into the chat. This will not affect previously written text.
    • clickEvent: Performs some action when the player clicks on the text.
      • action : The action that is performed when clicked.
        • open_url: Opens value as a link in the player's browser.
        • open_file: Opens value like a file on your computer. Only used in messages generated by the game (for example, when taking a screenshot).
        • run_command: Executes value as if the player himself entered it in the chat. This can also be a command, but it will not work if the player does not have enough rights to execute it.
        • change_page: Redirects to the page specified in value, if it exists. Can only be used in completed books.
        • suggest_command: Inserts value to the player's chat; in this case, all previously written text disappears.
      • value : URL, text, or book page number used action. Note that commands must be preceded by a forward slash (/).
    • hoverEvent : Shows a tooltip when hovering over text.
      • action : Tooltip type.
        • show_text Shows text in JSON format.
        • show_item: Shows a tooltip of the item, which may also contain NBT tags.
        • show_entity: Shows the entity name and, if possible, its type and UUID.
      • value : Possible values ​​for this argument depend on the selected action.
        • show_text: Can be either just a string or a JSON object with the same formatting as the main one.
        • show_item: A string containing the item's NBT data.
        • show_entity: A compound string with the keys "type", "name" and "id" (must be a UUID, but actually accepts any string).

Here is a list of all available commands to players on our servers. All parameters (arguments) of the command are indicated in parentheses (there is no need to specify parentheses when entering the command). So: - a required parameter is specified, and [parameter]- optional.

Chat message tags

[A]– the person who sent the message is the server administrator.
[M]– the person who sent the message is a server moderator.

Basic

Team Description
/spawn Return to spawn
/kit [kit_name] Get a set of items.
If the name of the set is not specified, a list of sets available to you will be displayed.
/mail Send a message by mail
/rules Look brief rules server. Full Rules behavior on game servers are posted on the website.
/call
/tpa
Send a request to teleport to another player. Teleportation will occur as soon as the player accepts your request.
/tpaccept [nickname] Accept a request to teleport another player to you.
If a nickname is not specified, the last received request will be accepted.
/ignore [nickname] Add/remove a player from the ignored list. This option allows you to disable receiving DMs, displaying messages in the general chat, and teleportation requests from a specific player.
To view the list of ignored players, enter this command without specifying a nickname.
/tell
/pm
/msg
Send a private message to the player.
/time Find out the current game time on the server. If you don't have access to this command, use RMB with vanilla gold clock
/me Write a message from the 3rd person (status).
/workbench Portable workbench (opens the interface of a regular workbench).
/back Teleports you to the place where you last time teleported.
/hat Place any block (which you hold in your hand) on your head. To withdraw, enter: /hat 0
/scvroff Disables the function of saving inventory in case of death (things will drop out as usual).
/scvron Re-enables the function of saving inventory in case of death.

House

Allocation of territory

Below are the commands with which you can select a territory in order to later privatize it.
Team Description
//wand Get wooden ax and a tag to mark out the area and check it.

On our servers, we have added a special ax and a tag for checking privateness so that players do not use them as free fuel.

//pos1
//pos2
Select the block on which you are standing (selection without an axe).
//hpos1
//hpos2
Select the block you are looking at (selection without an axe).
//expand [direction] Expand selection by N(number) of blocks in the specified direction. (if the parameter is not specified, the selection will expand in the direction where you are looking).
  • u, up- up
  • d, down- down
  • n, north- north
  • s, south- south
  • w, west- west
  • e, east- East
//expand vert Expands the selection vertically as much as possible (from bedrock to sky). It is recommended to use it so that your private cannot be poured on top or filled with liquids.
//contract [direction] Narrow selection to N blocks in the specified direction (if the parameter is not specified, the selection will be narrowed in the direction where you are looking).
//outset [-h/-v] Expand the selection (increase the volume) in all directions by N blocks.
  • -h- expansion of the selection only horizontally (north, south, west and east)
  • -v- expand selection only vertically (up and down)
//inset [-h/-v] Narrow the selection in all directions. The rest is similar to the above command //outset
//shift [direction] Move selection to N blocks in the specified direction (if the parameter is not specified, the direction in which you are looking is selected).
//size View information about the allocation (number of blocks, etc.).
//desel
//sel
Deselect (remove red grid).

Private territory

Instead of a command /region You can use a shortened analogue: /rg
Team Description
/region claim Create a region (private the territory). From now on, your territory is protected.
/region info [-s] [region_name] View information about the region (participants, flags, etc.). If you do not specify a region name, information about the region in which you are currently located will be displayed. When specifying a flag -s The region will be highlighted (the private grid will be shown).
/region list [page]
/region list -p [page]
Will display a list of your privates. The “+” sign indicates private spaces where you are the owner, and “-” respectively indicates a participant.
/region flag [value] Set a flag (option) to a region. Leave the parameter [meaning] to reset the flag.

Access: Owner

/region addmember Add players as participants in private (player nicknames are listed separated by a space). This will give them the ability to only build and use machinery in private.

Attention! You add participants at your own peril and risk. No one will return stolen items or restore destroyed buildings to you.

Access: Owner

/region removemember [-a] Remove participants from private (nicknames are listed separated by a space). Flag -a deletes ALL participants, in this case there is no need to list nicknames.

Access: Owner

/region addowner Adds players as owners in private. They get full access (like you) to private.

Access: Owner

/region removeowner [-a] Delete private owners (nicknames are listed separated by a space). Flag -a removes ALL owners; in this case, player nicknames do not need to be listed.

Access: Owner

/region setpriority Set region priority. A priority- any integer. By default, all regions have priority 0. Priorities are needed to resolve conflicts where regions intersect. Using them, you can determine which region will be dominant at the intersection.

Access: Owner

/region select Select the region (a selection grid will appear). This can be useful for viewing privacy boundaries and changing them. To remove the selection, use the command: //desel

Access: Owner Member

/region remove Delete region (remove private).

Access: Owner

Warps

Team Description
/warp Teleport to the warp.
/warp list [-p] [-c creator] [-w world] [page] View the list of warps available to you. Public ones are marked with a “+” sign.
  • -p– sorts the list by popularity (visits).
  • -c– displays a list of warps created by the specified player.
  • -w– filters the list by world.
/warp create
/warp set
Create public warp. All players will be able to teleport to this warp.
/warp pcreate Create private warp. This warp will be available only to you and players invited to it.
/warp update Update warp position (will be set to the place where you are currently standing, the direction of your view is also taken into account).
/warp welcome Set a greeting message. Enter this command, then write a message in the chat that you want to install.
/warp info View information about the warp (creator, coordinates, visits, etc.).
/warp invite Invite a player to private warp. The invited player will receive a notification that you invited him.
/warp uninvite Cancel invitation (remove access) to private warp.
/warp public
/warp private
Make the warp public or private.
/warp delete
/warp remove
Remove warp.

Bonuses

ATTENTION! The administration can make changes to the list of available commands. It is recommended that you review this section periodically.
Last edit date: 01/21/2017

Minecraft, developed by the Swede Markus Person, also known to fans of the game as Notch, back in 2009, today has more than 46 million users and has firmly entered the ranking of the most popular games still at the beta testing stage. This game, in addition to the computer, is supported by gaming and mobile platforms. We invite you to take a short journey with us into the world of this universe and find out all the commands in Minecraft - which are available for players and administrators.

A little about the game

It is quite possible to talk about all the possibilities long time, while never repeating itself. And this is not at all surprising, given the endless amount of possibilities that this game provides. Even if you are part of that tiny percentage of people who have never played it, you still heard about it from friends or read about it on the Internet.


The graphics of the game are quite simple and look like a lot of square blocks, not very high resolution. To an unbiased look, this has an undeniable advantage, because you don’t need to worry about compatibility with the video card or processor of your PC. Moreover, if you have a “slow-witted” one from the nineties lying around somewhere, then you can easily install Minecraft on it.



But among the disadvantages we can safely highlight the absolute impossibility of tearing ourselves away from it. Minecraft will completely absorb your attention. So be prepared for the fact that if you decide to just get acquainted with the game, you will be so engrossed that you won’t even notice the 4-5 hours that have flown by.


“What’s so exciting about it?” you ask. The answer is very simple and even somewhat banal. There is simply nothing in this world that could limit the user’s imagination or actions, as well as the movements of the selected character. Quite the opposite: when the game starts, you will find yourself in a randomly created world. And it is in it that the hero will need to survive and develop. All sorts of twists and turns await him, from hunger to protection from monsters.



Pretty soon the second level will open in front of you. And this is where the most interesting and exciting things begin, since you will have the opportunity to feel like a true creator, craftsman or brave discoverer. The world will be huge and multifaceted, both basic construction or crafting and extreme exploration of underground caves will be possible. Moreover, neither you nor your character, as mentioned above, are limited by any plot or given line of development of the game - there is absolute freedom of choice and there are no boundaries. To summarize, we can only say one thing: if you haven’t played Minecraft yet, you simply must test it!

Teams in Minecraft

Commands in the game allow you to improve its functionality significantly and open up many new opportunities. You can enter them either through the console or directly in the chat itself. By the way, new versions of Minecraft have a function that allows you to see all available commands. To do this, just enter the symbol / in the chat and then press tab.



The currently existing teams in the game can be divided into the following groups and subgroups, which we will consider below in more detail and provide a list of them with a description:


1. Teams for the single version of the game, intended for so-called singles.

3. Region management commands (private codes).


4. Game server commands for:


  • ordinary users;
  • VIP accounts;
  • GOLD - players;
  • moderators.

5. Spawn commands.


Commands for Minecraft players

  • me. Show users your message.
  • tell<сообщение>,w<сообщение>. Used if you need to send any private message to a specific user without allowing others to read it.
  • kill. This command will help kill the hero when he is stuck somewhere in the texture and cannot get out.
  • seed. A very convenient command that allows you to find out the grain of the world in which this moment your character is located.

Commands for administrators in Minecraft

  • clear [object number] [additional data]. Cleans the selected user's equipment.
  • debug Start/stop setup mode.
  • defaultgamemode. Setting the beginner mode.
  • difficulty. Selecting the difficulty level.
  • enchant [level]. Enchant an item to a specified level.
  • gamemode [target]. Replacing the mode from creative - c\1 to adventure - a\2, or survival - s\0.
  • gamerule [value]. Change of basic dogmas.
  • give [number] [extra. information]. Issuing several missing items to the user.
  • say. Pink color your correspondence.
  • spawnpoint [target] [x] [y] [z]. Setting the resurrection site at a given location.
  • time set. Replacement day/night.
  • time add. Increasing the existing timer.
  • toggledownfall. Turn on/off precipitation.
  • tp. Teleportation according to specified parameters.
  • weather code Changing weather conditions.
  • xp. Adding a specified amount of experience to a specific user.
  • publish. Access to the whole world via the network.
  • ban [name]. Blocking a user on Minecraft servers.
  • ban-ip. Sending a user to a block via an IP address.
  • pardon. Unbanning a previously blocked user.
  • pardon-ip. Removing a block via IP address.
  • banlist. Opens a list of users who have received a ban.
  • list. Opens a list of players for users who are online.
  • op. Assignment of operator status.
  • deop. Deprives the user of operator status.
  • kick [name]. “Kick” a specific user from the server.
  • save-all. Saving all changes made on the server.
  • save-on. Automatically saved in the server.
  • save-off. Prohibition of automatic saving.
  • stop. Used to shut down the server.

Commands for playing on a Minecraft server

Basic set for casual players

  • /help. Provides assistance in using codes.
  • /sethome. Designating a specific location as the player's home.
  • /home. Move to the location that was specified before.
  • /who or /list. Opens full list users who are currently online.
  • /spawn. Instantly move to the place where the character is resurrected.
  • /m. Sending a message to any user.
  • /r. Used to reply to the message that arrived last.
  • /mail read. Reading all incoming emails.
  • /mail clear. Complete cleaning of letters from mail.
  • /pay. Used to send a specified amount to the user.

Teams for VIP players

  • /hat. Moves a block from the hands to the character's head.
  • /colorme list. Shows the entire possible color palette for a nickname.
  • /colorme<цвет>. Replacing the existing nickname color with another one.

Commands for GOLD players

  • /mhome<название>. Creating a teleport to the house specified by the command;
  • /msethome<название>. Installation of a specific house under a given name;
  • /mdeletehome<название>. Removing a specific house by specifying its name;
  • /mlisthomes. Used to view a list of all houses.

Territory management

  • /region claim. Saving a designated area using a specific name.
  • //hpos1. Setting the starting point at specified coordinates.
  • //hpos2. Used to set the next point.
  • /region addowner. Allows you to add users to the list of territory owners.
  • /region addmember. Adding users to the list of region users.
  • /region removeowner. Removing a user from the list of hosts.
  • /region removemember. Removing any player from the roster.
  • //expand. Expansion of the territory according to the specified parameters.
  • //contract. Reducing the territory in a given direction.
  • /region flag. Installation of the banner.

Spawn command

  • /spawner. It is used when there is a need to summon some kind of mob that is needed right now. To do this, simply enter the code, followed by a space and the name\name of the specific mob. For example, spawner skeleton, spawner spider, spawner zombie, and so on down the list.

We hope that the commands provided will help make playing Minecraft more comfortable and convenient for you. Feel like a real wizard, easily overcoming all possible obstacles and difficulties. Leave comments and share with friends. Don't forget to rate the article! Thank you!

Video

We are waiting for your comments, feel free to write!

Teams for players

Team Description
me <message> Similar to the /me command in IRC and Jabber clients. The command sends a third-person message to the player: “* Nickname action text" Can be used to indicate a specific player status (“*Player explores cave”).
tell <player> <message>
w <player> <message>
Sends a private message to another player. Used on servers to write something to another player without others seeing.
kill Deals 1000 damage to the player, killing him. Useful if the player is lost, stuck, or starving (if the player can easily find things after death). Works in Creative mode (after preview 12w16a). Also, after using the chat, the message “Ouch. That look like it hurt."
seed Brings out the grain of the world. Introduced in version 12w19a.

Commands for operators only

Team Description
clear <target> [object number] [Additional information] Completely clears the specified player's inventory or only removes objects specified by ID from it.
debug Starts a new debugging profiling session or stops the current one if it is running. If a session is running, this is detected by characteristic lags while working with the console and creating a file with the results in the folder debug after stopping. The team was added at 12w27a.
defaultgamemode Sets the default game mode. This means that new players who have just connected will play in this game mode. The command is also available in single player, but is only useful in multiplayer. survival = s = 0, creative = c = 1, adventure = a = 2. This command was added in 12w22a.
difficulty <0 | 1 | 2 | 3> Sets the difficulty: 0 - peaceful, 1 - easy, 2 - normal, 3 - difficult. This command was added in 12w32a.
effect <target> <Effect> [duration] [level] Applies the specified effect to players. The default duration is 30 seconds, to remove the effect, set its duration to 0. The duration is capped at 1,000,000 seconds, level capped at 255 as of 13w09c. This command was added in 13w09a.
enchant <target> <EID> [level] Enchant an item the player is holding based on its effect ID. Incompatible and impossible enchantments cannot be obtained. This command was added in 1.4.4 Pre-release.
gamemode [target] Changes the game mode for a specific player. Survival (survival, s or 0), Creativity (creative, c or 1), Adventure (adventure, a or 2). If the player's nickname is not specified, the command will change the game mode for the one who entered it. For the command to work, the player must be online. Note: this command is the very first in the list of cheat codes. To quickly type it, press / and Tab ⇆.
gamerule <rule> [meaning] Regulates several basic parameters (rules). The value may be true or false, if no value is specified, it will be printed Current state rules. List:
  • doFireTick - if false, the fire does not spread, does not destroy blocks, and does not die out.
  • doMobLoot - if false, mobs do not drop drops (experience still drops).
  • doMobSpawning - if false, mobs cannot spawn.
  • doTileDrops - if false, objects do not drop when blocks are destroyed.
  • keepInventory - if true, the player's inventory is saved upon death.
  • mobGriefing - if false, mobs cannot destroy blocks (disables creeper explosions, the ability of Endangerers to lift blocks, or the ability of mobs to trample beds).
  • commandBlockOutput - if false command block does not display anything in the chat when executing commands.
  • naturalRegeneration - if false, health does not regenerate on its own. When true, health is regenerated by spending satiety.
  • doDaylightCycle - if false, the day/night cycle stops.
give <target> <object number> [quantity] [Additional Information] Gives the player a certain item/block in the specified quantity according to data numbering. For example, if you enter /give John 4, it will give the player with the nickname John 1 block of cobblestone, /give John 35 64 11 will give a full stack of blue wool, /give John 278 1 1000 will give a diamond pickaxe damaged by 1000 units, and /give John 373 10 8193 will produce 10 bubbles regeneration potions.
help [page | team]
? [page | team]
Displays a list of all available console commands. The list is divided into pages, so the command can take a page number as an argument. You can also display help for a specific command. Note: Some commands are not displayed.
playsound <sound> <target> [x] [y] [z] [volume] [key] Plays sound or music. Parameter sound, this is the path to the file in the sound folder in the game directory. The path is written using ".". Parameter target denotes the player who will hear the sound. Options x y z indicate the coordinate where the sound will come from. Options volume And key are measured in non-integer numbers. For example, /playsound random.explode @a 100 75 30 1.4 0.7 will play an explosion sound for all players at coordinate 100 75 30 with a volume of 1.4 and a pitch of 0.7. This command was added in 1.6.1 Pre-release.
publish Provides access to the world local network. This command was added in 12w24a.
say <message> Shows a message in pink to all players on the server.
scoreboard Gives access to the game event counting system.
spawnpoint [target] [x] [y] [z] Sets the spawn point for the player. If the player is not specified, it is executed for the one who typed the command. If coordinates are not specified, the spawn point is set to the current position.
time set<number| day | night> Sets the time of day. Parameter number can take integer values ​​in the range from 0 to 24000, where 0 is dawn, 6000 noon, 12000 sunset and 18000 midnight (i.e. the hours are divided in half). day is equivalent to 0 (dawn) and night - 12500 (sunset).
time add<number> Adds the specified value to the current time of day. Parameter number can take non-negative integer values.
toggledownfall Precipitation switch.
tp <goal1> <goal2> Teleports the first player to the second, that is, "player1" to "player2"
tp <target> <x> <y> <z> Teleports the player to the specified x, y, z coordinates. The y value must be greater than 0. Relative coordinates can be used, for example /tp John ~10 70 ~-16 will move the John player to a height of 70, +10 in X and -16 in Z.
weather <time> Sets the weather for a specific time, specified in seconds. This command was added in 12w32a.
xp <quantity> <target> Gives the specified player a certain amount of experience points, valid values from 0 to 5000. If you enter L after the number, the specified number of levels will be added. In addition, levels can be lowered, for example -10L will reduce the player's level by 10.

Multiplayer only commands

Team Description
ban <player> [cause] Blocks the player's nickname, adding him to the server's blacklist. Blocking removes the player's nickname from the white list.
ban-ip <ip address> Blocks all connections from a specific IP address.
banlist Displays a list of blocked players (blacklist). To display a list of blocked IP addresses, you need to enter an additional parameter: banlist ips
deop <target> Removes operator privileges from the player.
kick <target> [cause] Kicks the specified player from the server.
list Displays a list of all players connected to the server. Same as pressing Tab ⇆
op <target> Gives the specified player operator privileges.
pardon <nickname> Removes the player's nickname from the blacklist, which again gives him the ability to connect to the server.
pardon-ip <ip address> Removes the specified IP address from the blacklist.
save-all Forces the server to write all changes in the game world to the hard drive.
save-off Disables the server's ability to write game world files to the hard drive.
save-on Allows the server to save game world files automatically. By default this option is enabled.
stop Shuts down the server normally.
whitelist <nickname> Adds or removes a player with a specific nickname to the whitelist.
whitelist list Displays all players in the white list.
whitelist Enables/disables the use of a white list for the server. Server operators will always be able to connect, regardless of whether their nicknames are on the white list.
whitelist reload Reloads the whitelist, that is, updates it according to the file white-list.txt on the local hard drive (can be used when white-list.txt is modified by third-party programs).

Commands for the command block only

These commands cannot be executed in chat or in the server console, only in the command block.

Team Goals

The target is usually the player's nickname, but in 1.4.2 an expanded syntax was added. There are three main name substitutes:

  • @p matches the closest player;
  • @a - to all players (a list of all players will be received, and the command will be applied to each);
  • @r - to a random player.

The name placeholder can be expanded using arguments specified in square brackets (for example, @p). Arguments are listed separated by commas. Available arguments:

  • x - X coordinate of the search center;
  • y - Y coordinate of the search center;
  • z - Z coordinate of the search center;
  • r - maximum search radius;
  • rm - minimum search radius;
  • m - game mode;
  • l - maximum player level;
  • lm - minimum player level;
  • c is a special argument for @a: limiting the number of players the command will be applied to. For example, @a is the first 10 players from the list, @a is the last 12 players from the list.

There are special arguments for the game event counting system. score_name and score_name_min correspond to players with the maximum and minimum scores, respectively, where instead of name you need to substitute the name of the event. The team argument allows you to find players on a specific team, and the team=!teamName syntax matches players not on a given team. In this case, team= corresponds to all players without a team at all.