Updates here are new tanks. How to update the World of Tanks game client. But besides this

Updates here are new tanks. How to update the World of Tanks game client. But besides this

With the release of each update, there is a need to update the client.

Basically, it automatically updates itself, but there are situations when:

The game itself tells you that you need to update the client;
after installing a game update, the client gives an error;
During the client update, additional downloading of updates begins.

Most of the problems that arise with updating the client in a gaming application can be associated with the extensive use of cheating mods. It is they that are downloaded and installed with a large number of viruses that do not allow gamers to play normally in an online game.

Let's look at some ways to update the World of Tanks game client

1. We try to launch the game application file with a link to the new update. After launch, the client must update itself, so it provides for independent (automatic) updating.

2. In cases involving a manual or selective update method, you must go to the official website of the game application in the “Game” tab and find the latest update released by date. Select the required file and download it to the World of Tanks installation folder.

The next step is to launch the client and, if necessary, specify the path to the update to the new downloaded update file

3. If the client refuses to start, you need to check for permission to automatically install updates. If there is a ban, the game will not start without updating and rebooting.

4. Sometimes you need to find “Launcher” in the installation folder and launch it. This action will push the braking system to quickly update.

5. The last way to update the World of Tanks game client and solve problems with the game not starting after the update is to eliminate prohibited modifications.

It is a large number of them that sometimes do not give permission to automatically update the client.

Therefore, it would not be sad for “honest” players, but they will have to remove all prohibited mods and run the client to update. Subsequently, of course, you can download and install all the necessary mod packs again. But again, this is at your own peril and risk, since they are prohibited and in the future they may also be a source of such problems.

You don’t have to touch official mods, they can’t cause any glitches and when you remove cheating mods, others shouldn’t be touched.

27.4.2017 4017 Views

Game servers will be unavailable on April 27 from 4:00 to 10:00 (Moscow time), however, you can download update 0.9.18 WoT until technical work is completed.

Besides:

  • The game situation on the Global Map is “frozen” from April 27, 4:00 (MSK) to April 28, 4:00 (MSK).
  • The clan portal will be unavailable on April 27 from 4:00 to 10:00 (Moscow time).
  • On April 27, “Offensives” will not be carried out in Fortified Areas.

Download World of Tanks from the official website:

Russian region. Current version of the game: 9.18

1. Select the download folder

2. Wait for the file to download

3. Run the downloaded file and follow the instructions

What's new in World of Tanks update 0.9.18:

Improved balancer

The new balancer is a template algorithm that selects equal team compositions in the minimum time. First of all, the balancer tries to create a three-level battle using the 3/5/7 template. If it might take too long to assemble commands using this template, the system loosens restrictions to assemble commands faster. Also, due to the composition of the queue, the balancer can create a two-level or one-level battle. Moreover, most battles will be three-level. Thus, you won’t have to wait long for the battle - the balancer will always select the optimal composition of teams based on the current situation on the server. With the new balancer, you will always be facing a team consisting of the same number of cars at the top/middle/bottom of the team list as your team. Moreover, regardless of the chosen template, the number of cars at the bottom of the team list will be greater than the cars in the middle, and they, in turn, will be more numerous than the cars at the top. Simply put, no matter which part of the list your vehicle falls into, there will always be enemy tanks of a similar level for you, which will allow you to have a greater influence on the outcome of the battle.

Expansion of light tank branches to level X

The branches of light tanks will be expanded to level X and will receive a standard battle level (±2), which will diversify the gameplay on light tanks and make it more enjoyable. They will no longer have to suffer: fast, but extremely “fragile” Tier VIII tanks will now play against “ten” tanks, but the number of Tier X tanks will not be significant - “eighth” tanks will easily find opponents that can match their strength. However, that's not all! Having received full-fledged research branches, light tanks turned into independent combat units and received a number of balance changes. They will still play the role of scouts, but will have decent firepower and excellent speed to influence the outcome of the battle when needed. New Tier X light tanks will be faster and more maneuverable than their “brothers” at lower tiers. Stabilization, maneuverability, armor penetration and damage will allow light tanks to perform excellently in combat at short and medium distances. In duels against STs, light tanks of Tier X will be far from being “whipping boys.” Their guns will be only slightly inferior to those of medium tanks, and their armor penetration will be enough to penetrate the side or stern of any enemy. Anyone who does not pay attention to them in battle will make a big mistake.

Changing the game mechanics of self-propelled guns

The new stun mechanic turns self-propelled guns into long-range fire support vehicles: effective team players will be able to reduce the combat performance of enemy tanks and set the direction of attack while remaining behind the backs of their allies. Having lost the ability to inflict high one-time damage, self-propelled guns will temporarily reduce the mobility, accuracy and reloading speed of enemy vehicles. The duration of the stun can be reduced with anti-fragmentation lining or completely removed with the help of reusable First Aid Kits. After the stun ends, the vehicle's parameters return to normal and the battle can continue. We have also significantly reduced the armor penetration and damage of high-explosive fragmentation shells and completely removed armor-piercing, armor-piercing sub-caliber and cumulative ammunition from the researched self-propelled guns. Now self-propelled guns will deal less damage, but will receive experience for damage inflicted by allies on stunned targets, similar to damage based on intelligence. Thus, shooting at groups of enemy vehicles will be more effective than shooting at single targets. This change, combined with the introduction of a stun mechanic, will force self-propelled gun players to adjust their playstyle and shoot at enemy clusters.

What's new in OT 1.6:
1. Added personal reserves to accelerate development on the “Front Line”:
- As part of the general test, a new type of personal reserves has been added, which increases the amount of frontline experience for ranks received in battles in the “Frontline” mode.
- Reserve: +100% to frontline experience per battle for 1 hour.
For example, having earned the title “General” in battle, you will receive 2400 frontline experience instead of the base 1200.
There are 3 sets in total:
+100% to frontline experience per battle for 1 hour (1 pc.)
+100% to frontline experience per battle for 1 hour. (3 pcs.)
+100% to frontline experience per battle for 1 hour. (6 pcs.)
Sold for gold, the price in gold is still test.
- Validity period: 1 hour.

2. As part of the general test, it is possible to obtain and test reserves:
- From July 18, the Front Line is available for the general test, which will last until the end of the test.
- For any battle in random battles, one personal reserve for frontline experience is now issued.
- For winning a random battle, another personal reserve is issued.
- In the in-game store of the general test client, personal reserves are available for purchase for in-game gold (Store ==> Maintenance ==> Personal reserves).

Patch note version 1.6 WoT.

CT1: List of changes in version 1.6 compared to 1.5.1

List of changes.
Main changes:

Rebalancing personal combat missions.
a) Rebalancing the tasks of operation “Object 279 (r)”.
. 22 tasks received value adjustments.
. 2 tasks have been changed to preserve the player's progress on them with a 1 to 1 conversion.
b) Rebalancing a number of tasks for self-propelled guns (for both campaigns).
. In the “Long-Awaited Reinforcements” campaign, 12 tasks for self-propelled guns have changed.
. In the “Second Front” campaign, 5 tasks for self-propelled guns have changed.

Changes in the appearance of equipment.
. Added an information page for some styles, where you can find a detailed and interesting description.
. Added new fonts for tactical numbers.
. The interface of decals and the way you interact with them have been significantly redesigned.
. New decals have been added: square and rectangular with different aspect ratios.
a) Square decals can be placed on researchable Tier VIII vehicles, Tier VIII premium vehicles and Tier X tanks.
b) Rectangular decals can be placed on Tier VIII premium vehicles and Tier X tanks.
. Changed decal placement points. All previously placed decals will be removed and sent to the “Appearance” → “Decals” section.

Disables damage to allies.

Damage to allies from shots and rams has been disabled for all types of Random Battles, including General Battles.
. The sounds and effects of direct hits from allied vehicles have been reworked.
. The system of penalties for damaging and stunning allies has been reworked.
. The mechanism for interaction of high-explosive fragmentation shells of self-propelled guns with allied guns has been reworked.
. The Game Rules will be amended accordingly and will take effect after the release of this update.

Tank premium account.

The logic for calculating a controlled bonus to experience for tank premium has been reworked. Now additional experience will be awarded to the crew according to the same rules as it is awarded for a battle:
a) If the accelerated crew training checkbox is not turned on before the start of the battle (or is missing), then part of the experience goes to the crew, the rest is credited to the equipment.
b) If the accelerated crew training checkbox is enabled, then all experience is distributed among the crew.
. The conditions under which the bonus can be applied have been changed (all of the following must be met):
c) Last victorious battle on the selected vehicle.
d) This vehicle is in the Hangar (not sold, lease not completed, etc.)
e) The full crew on which this battle took place sits.
f) The current state of the accelerated crew training checkbox coincides with the state that was before the start of the battle.

On the Malinovka map, the detection point was balanced: trees that interfered with reconnaissance from the positions of the northern team were removed.

Changes to wheeled vehicles.

Engine mode settings have been optimized.
a) When switching driving modes, wheeled vehicles will no longer lose engine traction. This is especially true when switching the driving mode from maneuverable to high-speed. With this shift, there will no longer be any slowdown before acceleration. Now in such cases the car will simply begin to accelerate to a higher speed.
. When changing the driving modes of wheeled vehicles, the wheels now rise and fall more realistically.
. The motion physics settings have been optimized.
b) When wheeled vehicles collide with obstacles, in some cases it will become easier to regain control of the trajectory.
. Added the ability to switch the movement modes of wheeled vehicles during the pre-battle countdown. A similar feature will also become available for Swedish tank destroyers.

Interface changes.

Added the ability to disable the speedometer of wheeled vehicles through the game client settings. The indication of driving modes is duplicated on the damage panel.
. Added the ability to enable/disable the auto-aim marker for all types of vehicles through the game client settings (via the marker settings tab). The auto-aim marker can be turned on/off separately for the main and alternative marker modes. The setting applies to all vehicles, including wheeled ones (that is, the auto-aim marker for wheeled vehicles can be disabled in the same way).

Disabling Team Battle.
. "Team Battle" has been removed from the list of available game modes.

Changes in vehicle parameters:

Germany.
. E 75 TS
. M48 RPz

USA.
- Added equipment for testing by supertesters:
. AE Phase I
. T54E2

Great Britain.
- Added equipment for testing by supertesters:
. A43 BP
A branch of researchable light tanks has been added. The branch starts with the Cromwell tank and contains:
. VII - GSR 3301 Setter (Setter)
. VIII - LHMTV
. IX - GSOR3301 AVR FS (GSOR)
. X - Manticore

Japan.
- Changing the parameters of military equipment:
. STB-1
- The chassis turning speed has been changed from 55 to 52 degrees/s.
- The turret rotation speed has been changed from 46 to 50 deg/s.
- The gun elevation angle has been changed from 9 to 15 degrees (with active suspension 21 degrees).
- The gun declination angle has been changed from 6 to 8 degrees (with active suspension 14 degrees).
- The minimum speed for activating/deactivating the active suspension has been changed from 15/24 to 30/30 km/h.

This post will be updated as new information becomes available.

Approximately every two to three months, Wargaming releases a new patch for World of Tanks. The latest update (September 2014), 9.2, was released on July 29, 2014. Less than two months have passed since Wargaming prepared a new patch 9.3. Testing of update 9.3 is in full swing. Players of the RU cluster can try out “fresh” light tanks in battle, and also experience the new “punitive system” for themselves. In addition, the update will introduce interesting advantages to premium tanks, the characteristics of a couple of fan vehicles will deteriorate (the British FV304 self-propelled gun, the American M18 tank destroyer), and the popular KV-1S will be removed from the game. More precisely, this Tier 6 supertank will be divided into 2 tanks, as was once the case with a regular KV. But every time a patch is released, players have to update the game. How to update World of Tanks and do it right?

Strictly speaking, there are two ways to update the World of Tanks game:

  • through the game launcher;
  • using a special file client.patch.download.

Let's look at both methods and decide how best to update the game.

True, for starters, it’s worth saying that all updates must be downloaded only from the official website of the game http://worldoftanks.ru. By downloading patches from other sites or torrents, you expose your game account to the risk of being “hijacked”. A few patches ago, the game was updated in another way: the patch was downloaded as a regular exe file and installed on top of the client. Wargaming abandoned this method of updating, since subsequent conversion of game files took a huge amount of time, and after installing the exe file, the game client often crashed.

So, if a new patch has been released, you can update the client as follows: launch the game launcher and wait until the files are downloaded.

The launcher will automatically download all the necessary files and install the update.

The volume of updates can reach three gigabytes. So, if you have a slow Internet connection, downloading updates for the game will take longer. In this case, you have a choice: directly download the files of the new patch from the Wargaming server or use a torrent to update.

Another way to update the game client is as follows: you download a special file in the format “patch name_client.patch.download” and copy it to a special folder in the game client. You can get a link to download this file on the game’s official website http://worldoftanks.ru/ru/content/guide/general/frequently_asked_questions/#ways_to_load.

After downloading the client.patch.download file, you need to copy it to the Updates directory, which is located in the path C:/Games/World_of_Tanks. After this, you need to launch the game launcher, and the updates will be automatically installed.

The answer to the question of how to update WoT has been received. It remains to remember a few useful tips. When updating the game client, it is better to disable the firewall and antivirus, as well as all programs that consume the Internet in “unlimited quantities” - torrent clients and downloaders. The fewer programs load the Internet channel, the faster you will update the client. As for the installation time of new updates, it all depends on their volume and the hardware of your computer. Sometimes the installation can take up to half an hour.