Fallout 4 old. Launcher "Hlamotron"

Fallout 4 old.  Launcher
Fallout 4 old. Launcher "Hlamotron"

It is worth noting that the task will not appear immediately, so you can go to perform other side effects. Then return to the fort and talk to Preston Garvey. He will direct us to a Minuteman named Ronnie Shaw.

Ronnie will tell you that when the castle was under the rule of a faction, under it the Minutemen created a hidden arsenal, where there are still a lot of weapons, and it would be useful in the Commonwealth lago. The protagonist (that is, us) agrees with the quest and with several volunteers, including Ronnie Shaw, we go to carry out the "Old Guns".

Fallout 4 mission old guns walkthrough

Getting into the cellars of the castle is very easy - the NPC will show us a littered tunnel and you need to select the construction mode. Then we sort out the rubble, as we did earlier in other settlements. When the passage is open, we go down inside and the most interesting begins.

It is worth noting that inside, pay attention to the walls and floor, as there are a lot of traps in the form of mines, automatic turrets and stretch marks. Don't forget to use the VATS system.

Before you open the treasured door, you need to deal with the boss - the security robot Sergeant. The enemy is quite strong and often launches volleys of rockets, from which the main character dies even on an easy difficulty level.

Tip: so that the robot does not always hit with rockets, do not go out into the main hall, but shoot from the corridor where you came from. It is best to use grenades, laser weapons, launcher, minigun or energy guns. The squad members are immortal, so they often divert the Sergeant's fire to themselves - at this time, attack.

Fallout 4 artillery mount

After defeating the robot, an arsenal opens up, where you can take the necessary weapons and ammunition. Also pick up a blueprint for an artillery mount - a defensive feature for settlements and a quest item.

We speak with Ronnie Shaw and she gives a quest to build the installation. Open the build mode and go to the "Special" tab. When built, do not forget to appoint one of the inhabitants of the castle for defense.

We speak again with Ronnie, and she gives a quest to test the artillery installation. We get to the diner (where at the very beginning of the assault we met with the team) and throw a smoke bomb, where the marker is marked and quickly run back.

The Minutemen are quite peaceful guys, so most players try to join them. Today we will take a closer look at how we can complete their Old Cannons quest in Fallout 4.

Getting a job

The task is taken either from, or a few days after you capture the Castle. During the "Storm Fort Independence" quest, listen to Radio Liberty and hear that they are waiting for you at the Minuteman base. Ronnie Shaw is waiting for you here, who will offer to enter the armory of the Castle.

Passage of the task

Since you can’t get through the main entrance, Ronnie will offer to look for a workaround, which for sure can be. Following him, you will find yourself in the general's office, where there will be a door behind the wreckage - we open the workbench mode and disassemble the blockage, after which we pass on.

In the tunnels of the castle

Here you will find the intricacies of corridors and littered passages. In the corners, you can basically find trash and on the floor there are several active mines and run into a turret in one of the rooms. Almost at the end, you will need to destroy the robot in order to get to the terminal controlling the door - the robot sergeant is not talkative, so he will open fire right away.

At the end we find a terminal from which there is no password, but at some point luck will smile at you and Shaw will remember him.

In the Western Bastion

Here you will have to work hard to get everything you need and explore the armory. You may find a lot of weapons with ammunition here, but the laser turrets will not give it to you so easily. As a result, you find the very scheme of the artillery gun that will need to be built.

Old guns in Fallout 4

We speak with Ronnie to find out about the scheme itself and the materials, then open the workbench mode, find a tool and build on one of the possible places for this. It remains only to assign the settler to the weapon in the same mode, and you can again go to the Shaw.

Final stage

Now you will be given smoke bombs and offered to turn on Radio Liberty (optional). As soon as you throw a saber at a safe distance into the firing zone, shots will thunder, and as soon as everything is over, we will listen to Ronnie's satisfied speech. To close the quest, go and talk to Preston again.

On this, the passage of the Old Cannons quest in Fallout 4 can be considered completed.

Interesting Facts

  • Ronnie can sell you a gauss cannon with increased damage to limbs and ammunition for it, but only from 10 am;
  • If you are at enmity with the Institute, then the quest to protect the base from synth attacks will begin almost immediately;

Bugs

  • Sometimes the quest is not completed after throwing a checker. Try immediately after that to move as far as possible, maybe even to Andrew Station, come back, move away again and walk in circles - perhaps this will give you the opportunity to close the task completely;
  • If the settlement in the Castle is already justified, then after opening the armory door, the settlers may start attacking you.

We pass the quest (task, mission) "Old guns" in Fallout 4. What is the use of an old fort without suitable weapons? After the capture of Fort Independence, it's time to get weapons. War veteran Ronnie Shaw will help you in this matter. He will show you the armory and the underground area. Follow the marker on the map to a pile of gravel blocking one of the paths. Activate the workbench to remove this obstacle. Walk down and go through the door. Once inside, move with caution. Here you can collect supplies, which are guarded by mines and bots. When you eliminate the robot, Ronnie will open the door leading to the armory.

What to do inside?

Once you're inside, pick up all the weapons and equipment you need. You can also pick up smoke grenades. Switch to workshop mode and craft artillery turrets. Then select any Minuteman soldier and put him in charge of the turret. Follow the marker to the next checkpoint and throw a smoke grenade in that direction. Ronnie would also like to field test the turret. Please note that you can use these smoke grenades not only in this quest. Complete this quest by talking to Garvey Preston.

After the mission "Assault on Fort Independence" where you need to turn on the radio station while killing the swamps, you will eventually open a new task called "Old Guns". For you need to talk with, he will order you to go to Ronnie Shaw. When talking with Ronnie, you will learn that there is an armory that was created by the Minutemen. You take the task and go with her and a few fighters in search of an arsenal.

Video walkthrough

After a non-debt transition, you find a huge iron door that cannot be opened. According to the marker that appears, we find the blockage. Using the construction mode, disassemble it and go into the dungeon.

Below you will find some weak enemies and a crazy sergeant, who will take a few clips and a couple of grenades. Next, you will find a huge arsenal of weapons, ammunition, mines, turrets and traps.

After you talk to Ronnie Shaw, she will tell you to build an artillery mount and place an arrow. Then Ronnie will say that artillery is useless at close range and takes you down to an abandoned house. For passing the quest old guns in fallout 4 we follow her, turn on the Freedom radio, blow up two cars on the street, and return to Garvey. Mission accomplished!

In addition to a huge number of story quests, there are many side missions from different factions in Fallout 4. "Old Guns" is a small task, after completing which you can earn respect from the Minutemen faction, as well as additional experience and replenishment of first-aid kits and ammo. You will find the full passage of the quest in this review.

Where to get the quest?

As is common in Fallout 4, the Old Cannons can be unlocked in several ways, but the quest can only be obtained after capturing the castle in the Assault on Fort Independence quest. Some time after clearing the object from the swamp family, Preston Garvey will contact the player. If this did not happen, then you should listen to Radio Liberty. In one of the broadcasts, a note about the capture of the castle will sound, and the “survivor” will be invited to a meeting. A task will appear, and in order to continue it, the player needs to make a short journey through the wasteland of Fallout 4.

Lock

We're heading to our destination. Inside, we will find Ronnie Shaw, who will tell you that once in the past she was one of the Minutemen and served under the former General McGann. Now she wants to return to the ranks of the faction back, but Ronnie does not want to go there empty-handed. Then she will offer the hero to explore the old dungeons and arsenals of the castle, which we will do later in the Fallout 4 game.

"Old Guns". Walkthrough

First, Ronnie and I will go to the old door. It will not work to open it from this side, so we are looking for an alternate entrance. We explore the castle with a woman and find the office of the commander in chief. There is a hidden passage in this room. To find it, enter the construction mode and clear the blockage. Now the path to the castle tunnels awaits you.

In these dungeons, which are a labyrinth of rooms and corridors, devastation reigns: many rooms are littered, garbage and dirt are everywhere, but can such a picture scare a Fallout 4 researcher? "Old Cannons" is a quest that will take you through the tunnels of the castle, but be careful - there are booby traps in some places. If Ronnie Shaw gets blown up by one of them, she will not die, but will say that she can't see well in the dark and ask the player to go ahead. There is also a turret in one of the rooms.

The exit from the catacombs is guarded by a robot sergeant who will start attacking the player as soon as he notices him. This quest boss is quite dangerous, and you will have to spend a fair amount of ammo on him. He can be lured to the door, in which the robot will get stuck. In this case, the player will be able to kill him quite easily and quickly. If this did not happen, then it is better to stock up on impulse and explosive grenades. After all, this is the most difficult enemy in the Fallout 4 task "Old Cannons", the passage of which we analyze.

Western Bastion

After defeating the sergeant, the player, along with Shaw, should go to the last room, which contains the corpse and personal terminal of the previous Minuteman General McGann. The computer cannot be broken, but Ronnie knows the password from it, so the girl can easily crack the program that opens the door to the arsenal.

The armory of the castle is a real treasury. Here you will find a large number of different weapons and ammunition that will be very useful during the passage of Fallout 4. Items that will be needed soon are a few smoke bombs lying on the table. Do not forget to take them before leaving the arsenal.

Now you need to talk to Ronnie. She will tell you about the scheme of the weapon, and also explain what materials you will need for it. Now take the instructions and go to build mode. You can install a tool in any available place, and then assign a settler to it.

Artillery testing

Now, in order to continue the passage of the quest in Fallout 4 "Old Guns", you need to check the operation of the gun. Talk to Ronnie: the character will offer to tune into the radio "Freedom" wave. Now throw the one mentioned earlier into the firing zone. If the radio was on at that moment, then the broadcast will be interrupted, and Shaw will announce the beginning of the shelling. After a couple of seconds, the bombardment will begin, so the player should move away. When the cannonade is over, Shaw will speak about the success of the operation.

Sometimes it happens that the saber was thrown, but the shelling never started. Many players are talking about this bug. If this happened to you, then try to move away from the castle, for example, to Andrew's Station, and then return to your destination. This time, Ronnie will talk about the completion of this stage of the task. It remains only to return to the Minutemen and talk with Preston Garvey, after which the quest in the Fallout 4 game "Old Guns" will be over.

Completing this quest will earn you 372 experience points. You will also get the opportunity to buy from Ronnie Shaw a unique one that deals increased damage to the enemy’s limbs, as well as ammunition for it. But you can make such a purchase only after 10 am. Also, the player should take into account that if he is at enmity with the Institute, then the quest to protect the base from synthetics will immediately begin.